Tables will utilize these layouts at the Dicehammer Open GT.
Table 1: Each player gets 3 ruins, 1 forest, and 2 crates. Crates must be placed horizontally with one on top of the other.
Table 2: Each player gets 2 ruins, 1 rock wall, 1 crate and 1 forest.
Table 3: Each player gets 1 ruin, 2 rock walls, 2 forests.
Table 4: Each player gets 1 large ruins, 1 small ruin, 1 hill, 1 crate and 1 forest. The Large Ruin, Small Ruin and Hill may vary slightly from table to table.
Table 5: Each player gets 3 small ruins, 2 sets of 3 crates, and 1 forest. The crates must be placed as shown in the picture (stacked, horizontally). Additionally, crates in this set up may be placed within 4” of your own crates (i.e. you can place a set of two crates touching your other set of two crates).
There may be some additional tables at this event. As a general rule, each player should have 3 pieces of obscuring terrain. If you are unsure about your terrain pieces or their rules, please call a judge before the game begins.
Guide:
1 Defensible
2 Breachable
3 Difficult Ground
4 Dense Cover
5 Unstable Position
6 Exposed Position
7 Obscuring
8 Light Cover
9 Heavy Cover
10 Scalable
11 Inspiring
Terrain Placement Notes:
Please see event pack.