Battle Ready Minimum for Dicehammer Events

Updated August 9, 2021

One of the most common questions I get is what counts as “Battle Ready” to get the 10 points at Dicehammer events. The old ITC standard was just 3 colors and a base with paint on it. The “Battle Ready” standard in the rulebook includes quite a few colors with basic painting techniques.

For Dicehammer events, we are looking for 3 distinct colors placed in meaningful places on the model (i.e. on some details of the model). For example, you couldn’t just prime a model black and put 2 additional dots on the model to count as 3 colors.

For bases, we are looking for a painted scenic base, a base with some sort of textured material on it, or a painted plain base (the base can be painted black). The exceptions to this are clear flying bases.

These standards are set for with the intent to be clear about what is required to be “Battle Ready”, however if an army does not meet the standard listed above, but still looks good / cohesive, the TO is able to approve the army to count as “battle ready”.

Below is an example of what would qualify as the minimum for a “Battle Ready” standard:

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California Team Championship - Coming up Fast!

The California Team Championship is nearly here! You can follow along with the teams and results on Best Coast Pairings.

We will be allowing both the NEW and OLD Ork Codex for this event. I know it’s weird, but so was the Ork release. When I surveyed the 14 team Captains, only 2 preferred the Old Codex only, the others did not have a big preference, or wanted the new and old Codex to be used. This is probably a one time thing due to the very unique, and limited Ork Snagga Box release.

The CTC Event Pack has been updated with pairing information, along with rules for Captain / Coach role, information for Health and Safety, along with the timeline for the event.

Another thing to note is the role of terrain in this event. 2 tables will have heavier terrain, 2 tables will have medium terrain, and 1 table will have light terrain.

Examples of a heavy terrain can be found HERE

Examples of a light terrain can be found HERE

Coming up later this week: missions to be played and more terrain examples!

Light Terrain Table Example - CTC

Here is an example of the standardized “Light Terrain” table that will be used at the California Team Championship.

LightTerrainCTC.jpg

Each table will have:

  • 2 Large ruins with bases 9x9x6” - Area Terrain. Scalable. Breachable. Light Cover. Defensible. Obscuring

  • 4 Rock Walls 10x2x5”(Hills)

    • Impassable terrain; units must walk around the Rock Walls (unless they have fly or a similar ability). No units may end their movement on top of a rock wall. Models use normal rules to determine if a model behind a Hill is visible (i.e. pure line of sight)*.

  • 4 Forests 8x6” - Area Terrain. Dense Cover (counts as 3”+). Breachable. Defensible. Difficult Ground.